AI Insights · Timothy · June 2025
Top Boxing Games on iOS in Central America: Q2 2025
Explore the performance trends of the top boxing games on iOS in Central America during Q2 2025, featuring insights on downloads, revenue, and active users.
The second quarter of 2025 showcased interesting trends for the top boxing games on the iOS platform in Central America. These insights, provided by Sensor Tower, highlight the performance of these popular apps.
Boxing Star: Boxing Fight Game from THUMBAGE experienced a notable increase in weekly downloads, peaking at approximately 1.65K during the last week of June. Revenue showed a significant rise, reaching around $697 in the same week. Weekly active users also saw a substantial increase, culminating at roughly 2.08K by the end of the quarter.
WWE Mayhem, published by Reliance Games, saw its weekly downloads fluctuate, with the highest point at 1.02K in mid-April. Revenue peaked at $297 in early June. The active user base started strong with over 2.1K users in April, stabilizing to about 1.19K by late June.
Real Boxing 2 by Vivid Games S.A. maintained a solid download rate, reaching a high of 2.37K in the final week. Revenue trends were relatively stable, with a peak of $247 mid-June. Active users consistently hovered around 3.4K by the quarter's end.
Kongregate's Burrito Bison: Launcha Libre showed a steady increase in active users, peaking at 2.32K in mid-May. Download numbers were stable, with a slight peak at 519 in late May. Revenue trends reached a high of $360 in early May.
Finally, WWE SLAM by Topps® Card Trader saw minimal downloads throughout the quarter, with a small spike of 145 in early June. Revenue fluctuated slightly, peaking at $145 in late April, while active users decreased to 27 by the quarter's end.
For more detailed insights and analysis, visit Sensor Tower's platform.